Paul M. Davis tells stories online and off, exploring the spaces where data, art, and civics intersect.

\ About

Organizations I've worked with include Pivotal, Code for America, HATCH: Inspired Social Change, and Howlround: A Center for the Theater Commons. My writing has appeared in publications such as the Guardian, GOOD, Utne Reader, the AV Club, and the SF Weekly.

Previously I edited Shareable Magazine, and served as Content Manager and Strategist at the School of the Art Institute of Chicago. I also build stuff like Bower Collective and Cryptid Planet!.

Austin via Chicago via Santa Cruz. Irascible but empathetic.

What's News:

Uniting Civic Technology with Arts as Civic Practice

An essay for Howlround, A Center for Theatre Commons, about why civic technologists and artists working for social change need to collaborate more than ever.


Art of collaboration: when creatives, coders and councils join forces

Post for the Guardian about the importance of civic collaboration between artists, technologists, and city councils, with examples of successful pilot projects to date.


On SXSW Hangovers, Both Literal and Figurative

There are various types or SXSW hangovers: literal ones, illness, and an intangible type of hangover, which is far more difficult to parse.


Egad! The Podcast

A new podcast from Leland Cheuk and myself, in which we discuss films, TV, books, comedy, culture, technology, and the decline of civilization. In the first episode we discuss HER, visions of artificial intelligence both real and fictional, foul-mouthed chatbots, and more.


2013: Moralizing Technology, Cynical Uplift, and Outright Lies

Filtering the crap out has become a part-time job, a constant process of increasing ones’ literacy of a language and discourse that is constantly, simultaneously, evolving and devolving.


SXSW Interactive panel: Taking it to the Street: Neighborhood as Interface

A SXSW Interactive 2014 panel organized by Emily Wright and myself, featuring Jake Levitas and Shannon Spanhake of the City of San Francisco's Innovation Office. Civic technologists, engaged artists, and makers are doing amazing things in their own silos. This panel will ask and imagine what can happen when these neighbors and creators step out of their spaces and collaborate?

Cryptid Planet!

An interactive map of the mysterious and mythical beasts reputed to exist around the world.

= Projects


ATX Commons (alpha)

An interactive map of free and/or public resources in the Austin area, including parks, libraries, community gardens, and more.

Cryptid Planet!

An interactive map of the mysterious and mythical beasts reputed to exist around the world.

Bower Collective

Bower Collective explores creative do-it-together ways to use technologies old and new to connect with our communities, reimagine our blocks, and remake our cities.


New Play Map Stories

Conceived and developed a prototype storytelling layer for the New Play Map, a project from HowlRound: A Center for the Theater Commons at Emerson College. New Play Map Stories will present interactive narratives that track the life of new works of theater, from their conception to workshops and premieres, as well as following productions around the United States.

Pivotal Data Science Labs

Developed information architecture, strategy, and content for microsite featuring Pivotal's Data Science team, services, and community.

Pivotal Tracker Case Studies

Surveyed and interviewed Pivotal Tracker customers to demonstrate how the project management tool enables and accelerates agile software development projects.


Crowdfunding Nation: The Rise and Evolution of Collaborative Funding

Edited and produced this eBook with Shareable Magazine which investigates crowdfunding's history, future, and how it can serve the needs of social change organizations.

Radio Free Ruin

Radio Free Ruin is a radical talk show about tech, culture, and politics. Currently on hiatus.

> isgreaterthan

From 2007-2011, I published and edited this eclectic online magazine devoted to the unique, the unknown and the amazing in contemporary arts, politics, and culture.

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